I design the thinking that makes cultural spaces work.
Not the architecture. Not the technology. The layer underneath both — the narrative logic, the visitor journey, the conceptual framework that determines whether an experience lands or falls flat.

For over a decade, I co-founded and led Pitch — a full-cycle museum design bureau later acquired by Sila Sveta. As CEO and Chief Creative Director, I built the practice from the ground up: defining its methodology, leading projects from competition through delivery, and assembling the teams behind them. 120+ projects. 40+ museums and cultural spaces. Europe, the Middle East, Asia. 11 awards. Every project — hands-on, not at a distance — from competition stage through to realisation.

Today I run an independent practice based in Spain, working directly with institutions, architects, and developers who need the narrative and concept layer of a project to be owned end-to-end.

I am most useful at the beginning — when the idea is still forming and direction is not yet fixed.
That’s where the key decisions are made. And where the outcome is defined.

15+

Years of experience

40+

Museums and exhibitions

120+

Cultural and experiential projects

11

International Awards

MY SERVICES

MY SERVICES

ADVISORY DAY

€1,800–2,500

€1,800–2,500

€1,800–2,500

A focused second opinion on a specific problem. One day of work, written findings within 48 hours.

CONCEPT SPRINT

€4,500–7,500

€4,500–7,500

€4,500–7,500

The narrative or experience framework your project needs before design begins. 3 days, full concept document delivered.

CREATIVE DIRECTION

from €25,000

from €25,000

from €25,000

End-to-end creative leadership for cultural projects — from concept through design supervision and delivery.

Learn how I think

Concept problems, narrative decisions, and what actually determines whether a cultural space lands. Written from 15 years of getting it wrong and right.

READ MY BLOG

I design museums and cultural environments where narrative, space, and technology operate as a single system — transforming complex ideas into clear, engaging, and scalable visitor experiences.

I design museums and cultural environments where narrative, space, and technology operate as a single system — transforming complex ideas into clear, engaging, and scalable visitor experiences.

¨A museum is a place where one should lose one's head¨

Renzo Piano

FAQ

If any other question comes to mind, please just put in contact with us and let us know.


What is your design process?


What is the difference between your three engagement types?


What is your scope of work?


How do you ensure the project aligns with my vision and goals?


DO YOU WORK REMOTELY OR DO YOU NEED TO BE ON SITE?


When in a project should I contact you?


CAN YOU HELP IF MY PROJECT IS ALREADY IN PROGRESS?